blog/Musings

Maps and visualizations we’re keeping an eye on for Election Day, Part 3: Down-ballot races and electoral math

| 11.01.24

Welcome to the third and final part of our series on maps and data visualizations in advance of the 2024 U.S. General Election (if you’re just catching up, here are parts one and two). Today, we’ll close with discussion of Congressional races and the electoral college. I’m just a bill We’ve mostly discussed the presidential...

Maps and visualizations we’re keeping an eye on for Election Day, Part 2: Indicators

| 10.31.24

Welcome to part two of our series on maps and data visualizations in advance of the 2024 U.S. General Election (if you missed it, here’s part one on polling). Today, we’re discussing other indicators of political outcomes, including money in politics, changing demographics, key issues, and previous elections. Here comes the money Politics is all...

Maps and visualizations we’re keeping an eye on for Election Day, Part 1: Polling

| 10.30.24

This is a perfect encapsulation of how we’re all feeling: unsettled. The presidential race has been neck-and-neck for months, even before President Biden decided to step off the ticket back in July. As the 2024 general election approaches, we thought we’d dig into some maps and visualizations of election data from across the media landscape...

The Many Lives of Null Island

| 07.23.24

Last year we rebuilt our well-loved Stamen basemaps from scratch, re-creating them on a totally new tech stack in partnership with Stadia Maps. This was a bittersweet and challenging process, trying to build new styles that matched the aesthetics of the old maps, while still giving us a fresh start to keep these maps running...

Why use interactivity in data design?

| 06.20.24

Show don’t tell. It’s what we are taught from a very young age and continue to employ everyday, be it at school, work, or even in conversations with our friends. This phrase has stood the test of time as being the most powerful way to convey information. Actions, words, thoughts, senses, feelings, and even data...

The World of Ice and Fire in Maps

As self-proclaimed map nerds, there’s nothing like a crossover of nerdy subjects to provoke thought and discussion at Stamen. The new season of House of the Dragon premieres this Sunday, June 16 on HBO and Max in the U.S. and we thought this would be the perfect moment to finally talk about cartography in The...

Cartographers Play Video Games – A Review of the Map in The Legend of Zelda: Tears of the Kingdom

It’s been a year of ups and downs—quite literally if you’ve been playing The Legend of Zelda: Tears of the Kingdom (TotK) like we have. The long-awaited sequel to Breath of the Wild (BotW) was one of the top-rated games to release in 2023 and surpassed the seemingly impossible standard set by its predecessor. Last...

Helvetica is more than a font, it’s a state of mind

| 01.30.24

One of our biggest projects last year was an update of our classic basemap styles, working hard with our partners at Stadia to adapt these maps to modern infrastructure and keep them running for years to come. As of October 31, we completed the transition and all our basemap users are now using Stadia’s infrastructure....

The Data Visualization Discovery Phase Made Clear, Clear, Clear, in Business Language!

| 06.12.23

Mention the term “discovery phase” in a room full of product managers, analysts, executives, entrepreneurs, or developers, and you’re certain to garner myriad responses: everything from nods of agreement and appreciation to rolling eyes and exasperated sighs. In fact, in the design and development process of digital products, there’s perhaps no phase that is more...

Cartographers Play Video Games – A Review of the Map in The Legend of Zelda: Breath of the Wild

At Stamen, our appreciation and opinions of maps go beyond just our professional work here and often bleed over into our personal interests as well. Our eye for interactivity, color palettes, contour lines, and labels doesn’t stop once we log off at the end of the day. As we covered in a previous post by...